UDP Panel ✓
Okay, one CCC project done. The panel now accepts data via UDP , if you send enough it will reset the whole panel, to something. It doesn't do what I want, but what it does right now is much much cooler than what I planned to do.
If I get time during congress I will do something more I guess. Here is all of the code so you can make your own and play a long at home.
import machine, neopixel, time, socket
LEDCOUNT = 64
skull = [
0,0,1,1,1,1,1,0,
0,1,1,1,1,1,1,1,
1,0,0,1,0,0,1,1,
1,0,0,1,0,0,1,1,
0,1,1,0,1,1,1,0,
0,0,0,1,1,1,0,0,
0,0,0,1,0,1,0,0,
0,0,0,0,0,0,0,0,]
def chunks(l, n):
n = max(1, n)
return [l[i:i + n] for i in range(0, len(l), n)]
if __name__ == "__main__":
addr = "0.0.0.0"
port = 6969
pin = machine.Pin(14, machine.Pin.OUT)
np = neopixel.NeoPixel(pin, LEDCOUNT)
print("receiving from {} {}".format(addr, port))
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, True)
sock.settimeout(1.0)
sock.bind((addr,port))
while True:
try:
pkt,addr = sock.recvfrom(1024) #blocks
print("addr {}".format(addr))
except OSError:
pkt = b""
colours = chunks(pkt, 3)
if len(pkt) == 3*LEDCOUNT:
for x in range(LEDCOUNT):
np[x] = colour
else:
colour = (0,0,0)
if not len(colours) % 3:
colour = uos.urandom(3)
else:
colour = colours[0]
for x in range(len(skull)):
if skull[x]:
np[x] = colour
np.write()
time.sleep(0.16)
SlowTV is going slowly(lol), the project is all set up. I need to figure out how to get the pi to output at the teeny resolution it supports.
Reading: Nemesis Games, All Tomorrows Parties